Crispon Games • View topic - First Patch

First Patch

13 Feb 2015 18:12

  • There were a couple of rare crashes with the game, which we hope to have squashed and we did some balance and interface improvements.

    Bugs:
    Fixed crash in tutorial 4.
    Music problem on windows Vista. If the music fails to load the game will start but no music or sound effects will be played.

    Research:
    Added icons that tells the user what benefits a new technology has.
    Added information on how many turns left.
    Slightly reduced the amount of research points most technologies require
    New background art.

    Solar System overview:
    Added an icon when a resource has been exploited to make that clearer

    Map:
    Added a top bar that Displays research and net commerce, we are open to more suggestions on what else should go up there

    Military industrial complex:
    New background art.
    A warning is given when a ship is ordered if the empire has a negative net commerce rate. We will add soon that you won't be able to build a ship if your research rate is negative, consider yourself warned.
    Slightly increased the amount of XP you receive per ship built.

    Diplomacy:
    Slightly reduced the number of turns for diplomatic actions to happen.
    New background art.

    Fixed a number of typos.
    King
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